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One Quick Try

Calcudoku

Fill the grid so no number repeats in a line and every cage makes its target. Also called Mathdoku.

Type
Logic
Takes
about 3-8 min
Result in
seconds

Calcudoku

~3-8 min

  1. Fill each row and column with 1 to the grid's size, each number once.
  2. Each cage's numbers make its target with its sign: 12× multiplies to 12.
  3. − and ÷ work either way round. Tap a cell, then a number.
Grid

Keyboard: arrows, the digits, Backspace.

Your result: —

How it's measured
  • Kakuro

    Fill the grid so every run adds up to its clue.~3-8 min
  • Skyscrapers

    Place buildings so each clue sees the right number.~2-6 min
  • Magic Square

    Make every row, column and diagonal add up the same.~1-5 min
  • Cross Math

    Place 1 to 9 so six equations come out right.~2-5 min
  • Sudoku

    Fill the grid so every row, column and box has 1 to 9.~5-20 min
  • Futoshiki

    Fill the grid so every sign between squares holds.~3-10 min

How does Calcudoku work?

Calcudoku is a grid of n × n cells to fill with the numbers 1 to n, each once in every row and every column. The grid is divided into outlined cages. Each cage shows a target and a sign: the numbers in it must make the target with that sign. 12× means they multiply to 12; 3− means two numbers that differ by 3. A cage of one cell simply shows its number.

Choose 4 × 4, 5 × 5 or 6 × 6. Select a cell and tap a number. − and ÷ cages always have two cells and work either way round, so 6 and 2 make 3÷ whichever comes first. A number may repeat inside a cage, as long as the two aren't in the same row or column.

How is your Calcudoku time calculated?

Your result is the time from Start until every cell is filled and nothing breaks a rule. Next to it are the times you pressed Check, which marks any number that disagrees with the answer, and Hint, which fills in one (or fixes a wrong one). A number repeated in a line, or a full cage that misses its target, is outlined in red as you go, worked out from the cages, never from the answer. There is no rating, because no published typical time exists for puzzles built like these.

How do you solve Calcudoku?

  • Single cells first. They are already filled in, and each one rules its number out of its row and column.
  • Cages with only one pair. In a 6 × 6, 11+ can only be 5 and 6, while 2− has 4 pairs; the table below lists the two-cell targets with a single pair, worked out by the site's code.
  • Use the row total. Every row and column of an n × n adds up to n(n + 1) ÷ 2: 10 for 4 × 4, 15 for 5 × 5, 21 for 6 × 6. If a row holds whole cages and one leftover cell, the leftover is the difference.
  • Multiplication cages with big primes. A product that 5 divides must contain the 5.
SignTwo-cell targets with only one pair (6 × 6)
+3+: 1 and 2; 4+: 1 and 3; 10+: 4 and 6; 11+: 5 and 6
−5−: 1 and 6
×2×: 1 and 2; 3×: 1 and 3; 4×: 1 and 4; 5×: 1 and 5; 8×: 2 and 4; 10×: 2 and 5; 15×: 3 and 5; 18×: 3 and 6; 20×: 4 and 5; 24×: 4 and 6; 30×: 5 and 6
÷4÷: 1 and 4; 5÷: 1 and 5; 6÷: 1 and 6

Does every Calcudoku puzzle have exactly one answer?

Yes. Each puzzle is a random Latin square, the filled grid, cut into random cages. It is shown only if a solver that never guesses can finish it: for each cage it lists the ways to fill it that make the target without repeating a number in a line, and it crosses placed numbers out of their rows and columns. The site's tests check hundreds of puzzles of each size and count their answers by trying every possibility: always one.

Is Calcudoku the same as KenKen?

It is the same kind of puzzle. KenKen was invented in 2004 by the Japanese maths teacher Tetsuya Miyamoto, and KenKen and KenDoku are trademarked names, which is why other publishers, and this page, call it Calcudoku or Mathdoku. The rules are the same under every name.

For another puzzle of sums in a grid, try Kakuro; for one where every line adds up the same, the Magic Square.

Questions

Can a number repeat inside a cage?
Yes, if the two cells are in different rows and columns. An L-shaped 4+ cage can hold 1, 2 and 1, for example.
Which way round do − and ÷ work?
Either way: the larger number comes first. 2 and 6 make 4− and 3÷, whichever cell holds which.
Why are some cells filled in at the start?
They are cages of one cell, whose target is simply their number.
Is this the same as Mathdoku?
Yes. Calcudoku and Mathdoku are two names for the same puzzle.
What is a good time?
There is no published average for Calcudoku of this size and design, so the page doesn't invent one. Compare your own times on one size.